基本信息
补给站(人族)(房子(人族))概述
The Supply Depot is a building constructed by Terran for the purpose of providing supply. Analogous to the Protoss Pylon or Zerg Overlord, it enables the construction of new units. Unlike Overlords and Pylons, however, the Supply Depot does not have any additional abilities. Supply Depots also do not build any units. Each Supply Depot raises the Terran\'s population limit by eight.
供给站是人类建造的用于提供供给的建筑。它类似于神族的水晶塔或虫族的领主,能够使建造新的单位成为可能。然而,与领主和水晶塔不同,供给站没有任何额外的能力。供给站也不会建造任何单位。每个供给站将人类的人口上限提高八点。
Supply Depots are also used for strategical purposes such as Wall-Ins, or another use for them which is to be placed near other Terran buildings to create obstructions that enemy units must walk around, giving Terran time to out-micro his opponent, as in the Sim City. Because SCVs can repair Supply Depots, their active repair during an opponent attack can further provide valuable time for the Terran player to produce or shift defensive units.
供给站也被用于战略目的,例如“围墙”战术,或者将其放置在其他人类建筑附近以制造障碍,迫使敌方单位绕行,从而为人类争取时间来微操击败对手,就像在“模拟城市”战术中那样。由于SCV可以维修供给站,因此在对手进攻时进行维修可以为人类玩家生产或调整防御单位争取宝贵的时间。
Beyond these tactics, Supply Depots take up significant building space, particularly by the late game where they can consume a significant area of the Terran main base. This prevents other buildings from being built in the space and can disrupt unit movement. As such, the Terran player must decide early on where in the base to dedicate space for Supply Depots, particularly as the Supply Depot cannot be Lift Off.
除了这些战术之外,补给站会占用大量的建筑空间,尤其是在游戏后期,它们可能会占据神族主基地的大量区域。这会阻止其他建筑在该区域建造,并可能扰乱单位的移动。因此,神族玩家必须在早期就决定在基地的哪个位置专门留出空间建造补给站,尤其是因为补给站无法进行“起飞”操作。
During dropping attacks, opponents will often target Supply Depots, as their destruction will disrupt the Terran supply, thus halting Terran unit construction until new Supply Depots are rebuilt.
在空投攻击期间,敌人往往会针对补给站,因为摧毁补给站会扰乱人族的补给,从而使人族的单位建造停滞,直到新的补给站重建完成。








发表于 2026-1-21 23:22:25


